Table ReadyMaps. Stories. Less prep.
More table time.

Gardens & villages

Choose a setting, then follow the decisions your group makes.

5 complete adventures

Starting map for The Orchard That Forgot Spring

The Orchard That Forgot Spring

negotiation · 90/120 min · 3–5 players

Spring reaches every field except one orchard. Its caretaker blames a sleeping tree spirit; a dry channel suggests a more practical secret.

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Starting map for The Lighthouse in the Forest

The Lighthouse in the Forest

exploration · 90/120 min · 3–5 players

A lighthouse shines among the trees. Migrating birds circle it instead of finding their river, while its keeper insists the light saved a lost child.

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Starting map for The Folded Orchard

The Folded Orchard

exploration · 90/120 min · 3–5 players

An orchard has folded like a paper map. Familiar paths meet at impossible angles, and a seed cart waits inside a crease while the keeper’s map shows a route nobody has walked.

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Starting map for Paper Sails Before the Rain

Paper Sails Before the Rain

pressure · 90/120 min · 3–5 players

A magical canal can carry sealed invitations to three hill gardens before rain flattens its paper boats. Four sheets and two lengths of twine decide how many arrive today.

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